Zeldris

  • Before Awakening
  • After Awakening
  • ©NS, K/TSDSDJP, TX

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Zeldris
    Type
    Race
    Aesir
    Gender
    ♂
    Collab
    The Seven Deadly Sins: Dragon’s Judgement

    ●

    Action Skill

    Element

    Name
    Full React
    Effect

    Self

    Sureshot x 3 turns
    Master x 3 turns
    SPD 50% up x 3 turns
    100% Dark ATK Damage Counterattack x 3 turns

    [On Counterattack] Self

    Quick x 2 turns

    2 back Enemies

    170% Dark ATK damage *Ignores Shields *Ignores Barriers
    Slow x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    30% Dark ATK damage 5 times *Ignores Shields *Ignores Barriers
    Shadowbound x 3 turns *Only affects Aesir, and Beast heroes

    Name
    Full React
    Effect

    Self

    Sureshot x 3 turns
    Master x 3 turns
    SPD 50% up x 3 turns
    100% Dark ATK Damage Counterattack x 3 turns

    [On Counterattack] Self

    Quick x 2 turns

    2 back Enemies

    190% Dark ATK damage *Ignores Shields *Ignores Barriers
    Slow x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    34% Dark ATK damage 5 times *Ignores Shields *Ignores Barriers
    Shadowbound x 3 turns *Only affects Aesir, and Beast heroes

    Name
    Full React
    Effect

    Self

    Sureshot x 3 turns
    Master x 3 turns
    SPD 50% up x 3 turns
    100% Dark ATK Damage Counterattack x 3 turns

    [On Counterattack] Self

    Quick x 2 turns

    2 back Enemies

    210% Dark ATK damage *Ignores Shields *Ignores Barriers
    Slow x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    38% Dark ATK damage 5 times *Ignores Shields *Ignores Barriers
    Shadowbound x 3 turns *Only affects Aesir, and Beast heroes

    Name
    Full React
    Effect

    Self

    Sureshot x 3 turns
    Master x 3 turns
    SPD 50% up x 3 turns
    100% Dark ATK Damage Counterattack x 3 turns

    [On Counterattack] Self

    Quick x 2 turns

    2 back Enemies

    230% Dark ATK damage *Ignores Shields *Ignores Barriers
    Slow x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    42% Dark ATK damage 5 times *Ignores Shields *Ignores Barriers
    Shadowbound x 3 turns *Only affects Aesir, and Beast heroes

    Name
    Full React
    Effect

    Self

    Sureshot x 3 turns
    Master x 3 turns
    SPD 50% up x 3 turns
    100% Dark ATK Damage Counterattack x 3 turns

    [On Counterattack] Self

    Quick x 2 turns

    2 back Enemies

    250% Dark ATK damage *Ignores Shields *Ignores Barriers
    Slow x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    46% Dark ATK damage 5 times *Ignores Shields *Ignores Barriers
    Shadowbound x 3 turns *Only affects Aesir, and Beast heroes

    Name
    Full React
    Effect

    Self

    Sureshot x 3 turns
    Master x 3 turns
    SPD 50% up x 3 turns
    100% Dark ATK Damage Counterattack x 3 turns

    [On Counterattack] Self

    Quick x 2 turns

    2 back Enemies

    270% Dark ATK damage *Ignores Shields *Ignores Barriers
    Slow x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    50% Dark ATK damage 5 times *Ignores Shields *Ignores Barriers
    Shadowbound x 3 turns *Only affects Aesir, and Beast heroes

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Magnetic Veil <3> (Con.)
    Skill Lv1

    3 Allies with the lowest HP

    (Constant) DEF 8% up
    (Constant) MDEF 8% up

    Skill Lv2

    3 Allies with the lowest HP

    (Constant) DEF 11% up
    (Constant) MDEF 11% up

    Skill Lv3

    3 Allies with the lowest HP

    (Constant) DEF 14% up
    (Constant) MDEF 14% up

    Skill Lv4

    3 Allies with the lowest HP

    (Constant) DEF 17% up
    (Constant) MDEF 17% up

    Skill Lv5

    3 Allies with the lowest HP

    (Constant) DEF 20% up
    (Constant) MDEF 20% up

    Name
    Toughness Acceleration (Op/Con)
    Skill Lv1

    All Allied Aesir

    (Opener) Quick x 5 turns
    (Constant) HP 8% up

    Skill Lv2

    All Allied Aesir

    (Opener) Quick x 5 turns
    (Constant) HP 11% up

    Skill Lv3

    All Allied Aesir

    (Opener) Quick x 5 turns
    (Constant) HP 14% up

    Skill Lv4

    All Allied Aesir

    (Opener) Quick x 5 turns
    (Constant) HP 17% up

    Skill Lv5

    All Allied Aesir

    (Opener) Quick x 5 turns
    (Constant) HP 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,620
    211
    86
    217
    117
    139
    114
    122
    Max※1
    51,029
    9,742
    2,634
    11,303
    4,932
    4,415
    4,433
    3,875
    Max※2
    55,292
    10,223
    2,966
    11,859
    5,328
    4,730
    4,754
    4,186

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Sea Orb

    Power Orb

    Guard Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Knowledge Orb

    Bear Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Knowledge Orb

    Bull Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Moby Orb

    Aquila Orb

    Luxfang Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Moby Orb

    Aquila Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Saturn Orb

    Neptune Orb

    Newmoon Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Venus Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Pride Orb

    Mars Orb

    Neptune Orb

    Fullmoon Orb

    Whitewyrm Orb

    Champion Orb

    Pride Orb

    Mars Orb

    Saturn Orb

    Newmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Domination Orb

    Unholywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Hourglass Orb

    Unholywyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Domination Orb

    Unholywyrm Orb

    Wicked Hawk Orb (Aesir)

    Holy Wolf Orb (Aesir)

    Wicked Wolf Orb (Aesir)

    Holy Boar Orb (Aesir)

    Holy Butterfly Orb (Aesir)

    Shell Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

    [+] See More

  • ©NS, K/TSDSDJP, TX

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Full React
    Effect

    Self

    Sureshot x 3 turns
    Master x 3 turns
    SPD 50% up x 3 turns
    100% Dark ATK Damage Counterattack x 3 turns

    [On Counterattack] Self

    Quick x 2 turns

    2 back Enemies

    170% Dark ATK damage *Ignores Shields *Ignores Barriers
    Slow x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    30% Dark ATK damage 5 times *Ignores Shields *Ignores Barriers
    Shadowbound x 3 turns *Only affects Aesir, and Beast heroes

    ●

    Limit Burst

    Name
    Helsblot
    Effect

    All Enemies

    20% Dark ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Transcendent Move (Op/Con)
    Skill Lv
    1
    Effect

    All Enemy Aesir

    (Opener) Slow x 5 turns

    All Allies

    (Constant) 8% damage up against Aesir

    Materials Needed

    Skill Crystal (Dark) ×50

    Wealth Rune (Dark) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Transcendent Move (Op/Con)
    Skill Lv
    2
    Effect

    All Enemy Aesir

    (Opener) Slow x 5 turns

    All Allies

    (Constant) 11% damage up against Aesir

    Materials Needed

    Skill Crystal (Dark) ×100

    Wealth Rune (Dark) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Transcendent Move (Op/Con)
    Skill Lv
    3
    Effect

    All Enemy Aesir

    (Opener) Slow x 5 turns

    All Allies

    (Constant) 14% damage up against Aesir

    Materials Needed

    Skill Crystal (Dark) ×150

    Wealth Rune (Dark) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Power Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) ATK 18% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Transcendent Move (Op/Con)
    Skill Lv
    4
    Effect

    All Enemy Aesir

    (Opener) Slow x 5 turns

    All Allies

    (Constant) 17% damage up against Aesir

    Materials Needed

    Skill Crystal (Dark) ×200

    Wealth Rune (Dark) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) ATK 21% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Power Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) ATK 24% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) ATK 27% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Power Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) ATK 30% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Transcendent Move (Op/Con)
    Skill Lv
    5
    Effect

    All Enemy Aesir

    (Opener) Slow x 5 turns

    All Allies

    (Constant) 20% damage up against Aesir

    Materials Needed

    Skill Crystal (Dark) ×300

    Wealth Rune (Dark) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


<< Main