Catalyst Sanngrid

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Catalyst Sanngrid
    Type
    Race
    Aesir
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    110% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    110% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    110% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    150% Dark MATK damage
    MDEF 30% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    130% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    130% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    130% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    160% Dark MATK damage
    MDEF 33% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    150% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    150% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    150% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    170% Dark MATK damage
    MDEF 36% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    170% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    170% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    170% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    180% Dark MATK damage
    MDEF 39% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    190% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    190% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    190% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    190% Dark MATK damage
    MDEF 42% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    210% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    210% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    210% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    200% Dark MATK damage
    MDEF 45% down x 1 turn

    Status Effects

    ●

    Limit Burst

    Name
    Boundless Tomb
    Effect

    All Enemies

    40% ATK damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    DEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Sanngrid Burst
    Effect

    All Allies in Raid Battle

    MATK 30% up x 30 seconds
    Dark Element damage 20% up x 30 seconds

    All Allies

    Frenzy x 10 turns
    Quick x 10 turns

    ●

    Passive Skill

    Name
    Resist Mist (Constant)
    Skill Lv1

    Self

    (Constant) Mist Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Mist Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Mist Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Mist Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Mist Field Resistance 100% up

    Name
    All Up (Con.)
    Skill Lv1

    All Allied Aesir

    (Constant) All Stats 3% up

    Skill Lv2

    All Allied Aesir

    (Constant) All Stats 6% up

    Skill Lv3

    All Allied Aesir

    (Constant) All Stats 9% up

    Skill Lv4

    All Allied Aesir

    (Constant) All Stats 12% up

    Skill Lv5

    All Allied Aesir

    (Constant) All Stats 15% up

    Name
    Anti-Paralysis (Op.)
    Skill Lv1

    All Allies

    (Opener) Paralyze Resistance 20% up x 15 turns

    Skill Lv2

    All Allies

    (Opener) Paralyze Resistance 40% up x 15 turns

    Skill Lv3

    All Allies

    (Opener) Paralyze Resistance 60% up x 15 turns

    Skill Lv4

    All Allies

    (Opener) Paralyze Resistance 80% up x 15 turns

    Skill Lv5

    All Allies

    (Opener) Paralyze Resistance 100% up x 15 turns

    Name
    Chaos Up <2> (Con.)
    Skill Lv1

    2 Allies with the highest MATK

    (Constant) Dark Element damage 8% up

    Skill Lv2

    2 Allies with the highest MATK

    (Constant) Dark Element damage 11% up

    Skill Lv3

    2 Allies with the highest MATK

    (Constant) Dark Element damage 14% up

    Skill Lv4

    2 Allies with the highest MATK

    (Constant) Dark Element damage 17% up

    Skill Lv5

    2 Allies with the highest MATK

    (Constant) Dark Element damage 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,755
    297
    84
    208
    130
    165
    130
    122
    Max※1
    50,722
    9,152
    3,639
    6,862
    4,535
    4,826
    4,263
    4,209
    Max※2
    53,587
    9,533
    3,900
    7,219
    4,785
    5,063
    4,499
    4,443

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Power Orb

    Power Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Aquila Orb

    Noxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Moby Orb

    Aquila Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Venus Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Pride Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Pride Orb

    Mars Orb

    Venus Orb

    Fullmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    110% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    110% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    110% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    150% Dark MATK damage
    MDEF 30% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    130% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    130% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    130% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    160% Dark MATK damage
    MDEF 33% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    150% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    150% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    150% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    170% Dark MATK damage
    MDEF 36% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    170% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    170% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    170% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    180% Dark MATK damage
    MDEF 39% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    190% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    190% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    190% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    190% Dark MATK damage
    MDEF 42% down x 1 turn

    Name
    Cruel Trinity
    Effect

    3 Enemies with the highest ATK

    210% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest MATK

    210% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    3 Enemies with the highest HP

    210% Dark ATK damage *Ignores Counterattacks
    Fear x 3 turns *Only affects Human, Elf, Beast

    2 Allies with the highest MATK

    Decree x 3 turns
    Sureshot x 3 turns

    [On Decree] Front Enemy

    200% Dark MATK damage
    MDEF 45% down x 1 turn

    ●

    Limit Burst

    Name
    Helsblot
    Effect

    All Enemies

    20% Dark ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Fall to Darkness <3> (Op/Con)
    Skill Lv
    1
    Effect

    All Airborne Enemies

    (Opener) Corrupt x 5 turns *Only affects Airborne Heroes
    (Opener) Dark Wound x 5 turns *Only affects Airborne Heroes

    3 Allies with the highest Dark Resistance

    (Constant) 10% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×50

    Warning Rune (Dark) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Fall to Darkness <3> (Op/Con)
    Skill Lv
    2
    Effect

    All Airborne Enemies

    (Opener) Corrupt x 5 turns *Only affects Airborne Heroes
    (Opener) Dark Wound x 5 turns *Only affects Airborne Heroes

    3 Allies with the highest Dark Resistance

    (Constant) 15% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×100

    Warning Rune (Dark) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Fall to Darkness <3> (Op/Con)
    Skill Lv
    3
    Effect

    All Airborne Enemies

    (Opener) Corrupt x 5 turns *Only affects Airborne Heroes
    (Opener) Dark Wound x 5 turns *Only affects Airborne Heroes

    3 Allies with the highest Dark Resistance

    (Constant) 20% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×150

    Warning Rune (Dark) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Power Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) ATK 18% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Fall to Darkness <3> (Op/Con)
    Skill Lv
    4
    Effect

    All Airborne Enemies

    (Opener) Corrupt x 5 turns *Only affects Airborne Heroes
    (Opener) Dark Wound x 5 turns *Only affects Airborne Heroes

    3 Allies with the highest Dark Resistance

    (Constant) 25% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×200

    Warning Rune (Dark) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) ATK 21% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Power Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) ATK 24% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) ATK 27% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Power Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) ATK 30% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Fall to Darkness <3> (Op/Con)
    Skill Lv
    5
    Effect

    All Airborne Enemies

    (Opener) Corrupt x 5 turns *Only affects Airborne Heroes
    (Opener) Dark Wound x 5 turns *Only affects Airborne Heroes

    3 Allies with the highest Dark Resistance

    (Constant) 30% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×300

    Warning Rune (Dark) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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