Meliodas
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Basic Info
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Action Skill
Element
3 front Enemies
140% Dark ATK damage
Self
ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 20% of max HP
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Limit Burst
All Enemies
40% ATK damage 6 times
All Allied Parties
ATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
2 Allies with the highest ATK
(Constant) ATK 3% up
2 Allies with the highest ATK
(Constant) ATK 6% up
2 Allies with the highest ATK
(Constant) ATK 9% up
2 Allies with the highest ATK
(Constant) ATK 12% up
2 Allies with the highest ATK
(Constant) ATK 15% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Knowledge Orb
Bear Orb
Goat Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Goat Orb
Colt Orb
Redfruit Orb
Hunter Orb
Technique Orb
Bear Orb
Goat Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxfang Orb
Redwyrm Orb
Noxland Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Mars Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Pride Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Pride Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Whitewyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 front Enemies
140% Dark ATK damage
Self
ATK/MATK Reflection Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 20% of max HP
●
Limit Burst
All Enemies
20% Dark ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Opener) Dark Element damage 8% up x 5 turns
Self
(Constant) 10% damage up against Humans
Skill Crystal (Dark) ×50
Wealth Rune (Dark) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) ATK 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 9% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Opener) Dark Element damage 11% up x 5 turns
Self
(Constant) 15% damage up against Humans
Skill Crystal (Dark) ×100
Wealth Rune (Dark) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) ATK 12% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Opener) Dark Element damage 14% up x 5 turns
Self
(Constant) 20% damage up against Humans
Skill Crystal (Dark) ×150
Wealth Rune (Dark) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 15% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) ATK 18% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Opener) Dark Element damage 17% up x 5 turns
Self
(Constant) 25% damage up against Humans
Skill Crystal (Dark) ×200
Wealth Rune (Dark) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 21% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) ATK 24% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 27% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) ATK 30% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Opener) Dark Element damage 20% up x 5 turns
Self
(Constant) 30% damage up against Humans
Skill Crystal (Dark) ×300
Wealth Rune (Dark) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Heidrun Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.