Guardian God Heimdall
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Basic Info
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Action Skill
Element
All Allies
ATK/MATK Barrier *Barrier disappears after 2 turn(s) or receiving damage equal to 100% of max HP
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Eclipse Field Resistance 20% up
Self
(Constant) Eclipse Field Resistance 40% up
Self
(Constant) Eclipse Field Resistance 60% up
Self
(Constant) Eclipse Field Resistance 80% up
Self
(Constant) Eclipse Field Resistance 100% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Sea Orb
Guard Orb
Spirit Orb
Fang Orb
Hide Orb
Fruit Orb
Knight Orb
Knowledge Orb
Bull Orb
Goat Orb
Colt Orb
Redfruit Orb
Knight Orb
Knowledge Orb
Bull Orb
Goat Orb
Colt Orb
Redfruit Orb
Knight Orb
Knowledge Orb
Bull Orb
Goat Orb
Wyrm Orb
Redfruit Orb
Luxsea Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Noxsea Orb
Hircus Orb
Moby Orb
Aquila Orb
Luxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Moby Orb
Aquila Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Saturn Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Pride Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Pride Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Whitewyrm Orb
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